Friday, April 27, 2018

Session 13

Date: 4/8/2018
Attending: Jake, Dave, Wes, Joey, Aaron, Justin
Absent: None
Start Time: 7:40 p.m.

The party pow-wows on the best way to liberate Evershade, and decide to try and lure small groups of the mercenaries out and whittle their numbers down.

They stage an ambush on the road and send Jace to the village as bait. Their plan works well. Jace causes a ruckus and 5 goblins, 1 human, and 1 ogre are sent to investigate. They fall into the party’s trap and are dispatched after a quick bloody fight.

Our heroes pull off the road into the woods and set up camp with watches to recover from their first ambush. About halfway through their rest an exploratory group of mercs, looking for what happened to the first patrol, stumbles onto the party’s camp. A battle ensues – 4 goblins, 3 humans, and 2 ogres. Our heroes are victorious but wounded, and one of the human mercenaries surrenders on the terms that he will be released with his gear. The party adds the provision that he not return to Evershade and answer questions and the bargain is struck.

The mercenary reveals that they were all recruited about 3 weeks ago and were told to simply hold the town. The leader is an ogre mage named Lei Wu and he heard that they were “running interference for the shaman.” They let him go and rest again through the day and the night undisturbed.

End of Session
500 XP; 100 to Wes, 75 Joey, for blogging

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