Sunday, November 11, 2018

Soromir's Journal Entry #23

So my hunch about the Tin Man was a bust. It's still some creepy shit though. Compounding the creepiness was the identification of these four porcelain dolls as effigy/icon of some really evil gods. One is an icon of Ne'Rul, one is an icon of Agroth, one is an icon of Set, and one is an icon of Tinmet (not to sure about this one but the gist is evil dragons).

So, on top of everything else we're dealing with in this town, there will be dragons most likely. The Darmor family had stained glass windows depicting dragons. So yeah, this bullshit is coming our way too.

Zane and I took time to peruse the family library, looking for any sort of history on this family. Turns out Auntie has been around multiple generations. The eccentric biddy was straight evil. And now it looks like her soul might have transferred to that crow that escaped. The cages holding the animals in her tower were some kind of magical soul transferrence mechanisms. On paper, that seems pretty cool. But whatever. Fuck this fucked up family. And now we have some damn dragons coming up in our business.

We are about to head out to Nights Reach tomorrow morning. Guess what - there is a connection between Nights Reach and Darmor Manor. The two keeps seem to have a way of communicating with each other via their respective patios/landings. There is some bone chair on Darmor Manor. And some moon rocks or something on Nights Reach. Something appears in the light of the full moon. We'll likely be at Nights Reach with the next full moon.

Party, party, party.

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